Worlds and Areas
This section documents the settings for our story -- namely the world and area classes, their derivatives, and how they interact with each other. This includes spacial relations, distance issues, and a description of how exactly all the objects fit together in the worldspace.
The topics are:
- Areas - design document covering the base class for all area object classes
- World - design document for the world object class
- Travel and Distance - discussion of the issues raised by distance and movement
- Linear Loci - rivers, trails, roads, etc.
- Fractal Area Generation - implicit terrain and templates
— Ged The Greys Hain - 18 May 2000
