Weapons

Weapons are a subclass of the artifact class (in the anthropological sense of "made objects" not in the D&D sense of "superpowerful things"). They are usually made up of components (pommel and blade, bow and string, haft and shodding, etc). These components are combined to make a single object which has various attributes.

This page is basically an idea document for those who have suggestions for what these derived attributes should be.

  • Requirements for use
  • Abilities which are facilitated by using the weapon
  • Combat styles associated with the weapon (may be another way to say proficiencies or abilities)
  • Handle-ability (may be associated with some others such as speed or combat styles
  • Speed with which weapon can be used
    • may be a speed associated with the weapon, which might then be modified by proficiencies and traits
    • may be a function of proficiencies and traits, which might be modified by the weapon (in which case, the weapon may need a trait which determines the modification)
  • Damage
    • types of damage?:
    • amount of blunt damage done
    • amount of piercing damage done
    • amount of cutting damage done
    • whether any of these are affected by attributes or skills
    • whether any elemental damage is done as well
    • whether any non-body damage is done (to mind or soul)
    • whether attribute damage can be done ???
    • whether critical hits can cause damage to a primary statistic
  • Parrying
    • parries blunt damage
    • parries piercing damage
    • parries cutting damage
  • Absorbs damage (is this different from parrying? Is it different than how other objects absorb damage?) (AlexisLi?: 2 stats here: chance to hit and damage absorption)
  • Ranges for Ranged, Melee and Close combat
  • Class
    • Swords
    • Hafted weapons (maces, axes, hammers, mattocks and picks)
    • Staves
    • Thrown weapons
    • Polearms
    • Missile weapons
    • Entangling weapons (nets, bolas and whips)
    • Rocks
    • Cesti
    • Garottes
    • Shields

See also

Scotus - 14 Oct 2000
GedTheGreysHain - 19 Oct 2000 [Tweaked links to point to existing topics]