Verbs
Verbs are the command words contained in Abilities which provide invocation details to the command parser in an animated object's hosted spirit.
The verb is often, but not necessarily, the same as the name of the Ability itself. For example, "walk" would probably be the Verb associated with the "walk" proficiency, but with a Scripted Ability like "forge longsword", the verb would be just "forge".
Verbs are not necessarily unique to one Ability, either, especially in the case of Scripted Abilities, but Abilities which share a common verb must provide some mechanism of disambiguation so that the correct one can be selected when the Verb is used. [I don't yet have a clear idea of how that disambiguation takes place, but I suspect I will when I know more about the CommandParser -Ged].
Execution of verbs is controlled by the command stack, which is a system similar to initiative in pencil-and-paper RPGs.
— GedTheGreysHain - 18 Feb 2002
— Ged The Greys Hain - 22 Jun 2002 [Unified Knowledges and Abilities pages, relinked.]
— GedTheGreysHain - 26 Jun 2003 [Added a reference to the command stack]
