Rhetoric

The NLG system which is responsible for generating text descriptions for the interaction of events and objects in the game world.

The Rhetoric system is contained in the FaerieMUD::Linguistics module, which provides a mixin that can be used to add basic linguistic facilities to game world object classes, as well as a function library for building more complex linguistic structures using aggregates of game world objects.

GedTheGreysHain - 11 Jan 2003