Proficiencies
Proficiencies are Abilities that represent the capability of a character to perform a simple task. It is the smallest unit of granulary which an Ability can have.
Like most other interesting systems in the FaerieMUD world (including all other knowledges), proficiencies are Developmental Objects?.
Examples
Some examples of proficiencies:
| Skill | (Possible) Proficiences |
| Metalworking | "bellows", "hammer", "anvil", "dowse" |
| Fencing | "grip", "stance", "strike", "thrust", "parry", "block" |
| Archery | "string bow", "draw", "nock", "aim", "windage" |
| Movement | "stand", "walk", "run", "fly", "climb" |
Quote
Learning as a process consists in the transformation through experience of the behavior of an organism in a manner that is directly or indirectly subservient to the maintenance of its basic circularity [autopoiesis]. Due to the state determined organization of the living system in general, and of the nervous system in particular, this transformation is an historical process such that each mode of behavior constitutes the basis over which a new behavior develops, either through changes in the possible states that may arise in it as a result of an interaction, or through changes in the transition rules from state to state. The organism is thus in a continuous process of becoming that is specified through an endless sequence of interactions with independent entities that select its changes of state but do not specify them.
--Humberto Maturana, Biology of Cognition
See Also
— Ged The Greys Hain - 20 Jun 2000
— Ged The Greys Hain - 22 Jun 2002 [Unified Knowledges and Abilities]
