The Player Client
These documents cover the various parts of FærieMUD clients -- the communications protocol, the user interface requirements, and the parts of The MUES Engine that will interact with them.
Client sub-topics:
- ClientProtocol - general overview of the client protocol and network transport mechanism
- UserInterface? - Interface requirements and design document
- EngineClientInteraction? - ideas about how the client should/can interact with the engine and other game systems
— Ged The Greys Hain - 20 May 2000
