The Player Client

These documents cover the various parts of FærieMUD clients -- the communications protocol, the user interface requirements, and the parts of The MUES Engine that will interact with them.

Client sub-topics:

  • ClientProtocol - general overview of the client protocol and network transport mechanism
  • UserInterface? - Interface requirements and design document
  • EngineClientInteraction? - ideas about how the client should/can interact with the engine and other game systems

Ged The Greys Hain - 20 May 2000