Broad Strokes
An agile look at our goals from the highest level of abstraction. These goals are intended to be used for coming up with User Epics.
- the Game World
- Character generation
- Combat system
- Sciences
- AI
- Roles
- Event model
- Spacial indexing
- Stories
- Data persistence?
- Distributed server?
- The Pattern
- Quality
- Properties
- Statistics
- Relationships
- Oaths
- Magic
- NaturalLanguageGeneration
- NaturalLanguageProcessing?
- FM Client
- Client protocol
- Species
- Prototypes?
- Assemblies
- Linkages
- Spirit / AnimatedObject
- Verbs
- Skills
- Content tools?
- Artifacts
- Content?
- Emotions
See also
— Scotus - 17 Apr 2004
— GedTheGreysHain - 18 Apr 2004
— AodhanMacRhuairi? - 01 May 2004
