| 1 | #!/usr/bin/ruby |
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| 2 | |
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| 3 | require 'linguistics' |
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| 4 | |
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| 5 | require 'fm' |
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| 6 | require 'fm/logger' |
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| 7 | |
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| 8 | # |
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| 9 | # A mixin which adds natural language methods to including classes. |
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| 10 | # |
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| 11 | # == Subversion ID |
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| 12 | # |
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| 13 | # $Id$ |
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| 14 | # |
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| 15 | # == Authors |
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| 16 | # |
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| 17 | # * Michael Granger <ged@FaerieMUD.org> |
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| 18 | # |
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| 19 | # :include: LICENSE |
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| 20 | # |
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| 21 | #--- |
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| 22 | # |
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| 23 | # Please see the file LICENSE for licensing details. |
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| 24 | # |
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| 25 | module FaerieMUD::Linguistics |
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| 26 | |
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| 27 | # SVN Revision |
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| 28 | SVNRev = %q$Rev$ |
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| 29 | |
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| 30 | # SVN Id |
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| 31 | SVNId = %q$Id$ |
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| 32 | |
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| 33 | # Load the English-language modules |
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| 34 | Linguistics::use( :en, :installProxy => true ) |
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| 35 | |
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| 36 | |
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| 37 | ### Anything that mixes this module gets the Linguistics default languages. |
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| 38 | def self::included( mod ) |
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| 39 | FaerieMUD::Logger.debug "Installing linguistic functions in %s" % [mod.name] |
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| 40 | mod.extend( ::Linguistics ) |
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| 41 | end |
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| 42 | |
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| 43 | |
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| 44 | ############### |
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| 45 | module_function |
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| 46 | ############### |
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| 47 | |
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| 48 | ### Return a simple noun for the given +object+. If the object responds to |
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| 49 | ### the #noun method, the return value from that will be used -- otherwise |
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| 50 | ### the result will be derived from the name of the object's class. |
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| 51 | def make_noun( object ) |
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| 52 | noun = nil |
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| 53 | if object.respond_to?( :noun ) |
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| 54 | noun = object.noun |
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| 55 | else |
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| 56 | noun = guess_object_noun( object ) |
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| 57 | end |
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| 58 | |
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| 59 | FaerieMUD::Logger.debug "Making a noun out of %p: %p" % [ object, noun ] |
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| 60 | return noun |
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| 61 | end |
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| 62 | |
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| 63 | |
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| 64 | ### Return a noun phrase describing the specified +objects+. |
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| 65 | def make_noun_phrase( *objects ) |
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| 66 | objects.flatten.conjunction {|obj| make_noun(obj) } |
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| 67 | end |
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| 68 | |
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| 69 | |
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| 70 | ### Guess and return an appropriate noun for the given +object+ based on the |
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| 71 | ### name of its class. |
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| 72 | def guess_object_noun( object ) |
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| 73 | object.class.name. |
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| 74 | sub( /.*::/, '' ). |
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| 75 | en.camel_case_to_english |
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| 76 | end |
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| 77 | |
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| 78 | |
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| 79 | ### This is a really simplistic version of what should really happen. |
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| 80 | ### Ideally, verbs will be able to respond with the appropriate word form of |
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| 81 | ### themselves. However, the NLG engine should be able to pervert the canonical |
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| 82 | ### form to achieve tainted or ecstatic views, etc. |
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| 83 | |
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| 84 | ### Conjugate the given +verb+ (a FaerieMUD::Verb object) and return it. |
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| 85 | def conjugate_verb( verb, subject=nil ) |
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| 86 | if /(\w+)Verb/.match( verb.class.name ) |
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| 87 | $1.downcase |
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| 88 | else |
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| 89 | verb.class.name.downcase |
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| 90 | end |
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| 91 | end |
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| 92 | |
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| 93 | |
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| 94 | ### Linguistic sentence class -- instances of this class are used to |
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| 95 | ### encapsulate single-sentence chunks of linguistic content in the |
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| 96 | ### natural-language system. |
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| 97 | class Sentence |
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| 98 | include FaerieMUD::Linguistics |
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| 99 | |
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| 100 | ### Create the sentence. Can be constructed either with an explicit |
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| 101 | ### subject, verb, and optional direct object, or with a |
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| 102 | ### FaerieMUD::Event that will provide these parts. |
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| 103 | def initialize( *args ) |
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| 104 | if args.length == 1 |
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| 105 | init_from_event( args.first ) |
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| 106 | else |
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| 107 | init_from_parts( *args ) |
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| 108 | end |
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| 109 | end |
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| 110 | |
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| 111 | |
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| 112 | # The subject of the sentence (a FaerieMUD::GameObject object) |
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| 113 | attr_reader :subject |
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| 114 | |
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| 115 | # The FaerieMUD;;Verb instance associated with the sentence |
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| 116 | attr_reader :verb |
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| 117 | |
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| 118 | # The FaerieMUD::GameObject which is the recipient of the action in the |
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| 119 | # sentence, if any. |
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| 120 | attr_reader :direct_object |
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| 121 | |
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| 122 | |
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| 123 | ### Return the sentence as a String |
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| 124 | def to_s |
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| 125 | parts = [ |
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| 126 | make_noun_phrase( @subject ), |
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| 127 | @verb.inflect_for( @subject ) |
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| 128 | ] |
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| 129 | |
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| 130 | parts << make_noun_phrase( @direct_object ) if @direct_object |
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| 131 | |
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| 132 | return parts.join( " " ) + "." |
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| 133 | end |
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| 134 | |
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| 135 | |
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| 136 | ######### |
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| 137 | protected |
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| 138 | ######### |
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| 139 | |
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| 140 | ### Set the members of the sentence from the parts of the given +event+ |
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| 141 | ### (a FaerieMUD::Event object). |
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| 142 | def init_from_event( event ) |
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| 143 | init_from_parts( event.instigator, event.verb, event.target ) |
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| 144 | end |
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| 145 | |
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| 146 | ### Set the members of the sentence from the given +subject+, +verb+, |
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| 147 | ### and +direct_object+. |
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| 148 | def init_from_parts( subject, verb, direct_object=nil ) |
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| 149 | @subject = subject |
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| 150 | @verb = verb |
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| 151 | @direct_object = direct_object |
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| 152 | end |
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| 153 | |
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| 154 | |
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| 155 | end |
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| 156 | |
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| 157 | end # module FaerieMUD::Linguistics |
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| 158 | |
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| 159 | |
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| 160 | __END__ |
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